Any help would be greatly appreciated! I followed your directions but unfortunately for me it still did not work. Then Parallels 13 came out with no new fixes for this. Originally posted by aeberbach: Note: This setting doesn't currently work in 2. Parallels 12 changed all that, by removing the non-native full screen mode option that was working perfectly in version 11, leaving users with no satisfactory multi-monitor display mode. It does not work properly with some third-party desktop management software or display drivers. Fusion detects up to ten displays and can automatically adjust when displays are plugged in or unplugged, and change in resolution and orientation.
How to Fix No Audio or Cracking Sound in Hackintosh New! By night I'm a java overlord of the coffee persuasion , aspiring runner, spider killer for my wife, and silly daddy to my twin daughters. And most importantly… It works correctly with multiple monitors! Trying to drag the application to another monitor results in the window not being redrawn. Multi monitor support is weak. Ars may earn compensation on sales from links on this site. Not sure what your screen resolutions are? You can drag a window in Unity view to any available display without having to change settings. Well my work is purchasing a Macbook Pro for me, and I'll be hooking up an external monitor to it to replicate the dual monitor setup I have now.
The issue seems to be with Displayfusion. The last thing users want when buying a piece of utility software is to set calendar reminders that they are going to be auto-rebilled. It's annoying to have to swipe to hide, or that it won't stay hidden when I give focus back to vmWare. It also runs well, although the support is not as strong as for Windows. Vmware claim that Fusion2 supports multiple monitors. Also in the few 3D games I've tried Vampire Bloodlines, Thief, System Shock 2 the mouse is totally off and the game view goes right up or right down with no middle point.
And it is hideously slow and almost unusable, even out of Unity mode. It did work, but it was slow because Vista is a bloated operating system. You seem really upset about something. It does this because it can automate the Windows installation for you from beginning to end. It is still buggy enough where you are aware the entire time that you are operating inside a virtual machine that is hidden beneath it. One monitor seems to function ok but.
Note: This setting doesn't currently work in 2. The stability is good, too, since I was able to do things like use my scanner and scan straight into the virtual machine. Of course it won't satisfy everyone, no one machine could. At this point, I have not tried Parallels. So I don't know which one broke it.
Parallels Desktop is no longer fit for purpose if you are an advanced user. The material on this site may not be reproduced, distributed, transmitted, cached or otherwise used, except with the prior written permission of Condé Nast. I tried out Half-Life 2 in Parallels when the first 3D-supporting version came out. A wiser person wouldn't be irked because that's not what happened. Vmware is the juggernaut of virtualization in the industry, so you have a trusted name behind the software. Only problem s the selected res does not hold between reboots and sometime shuffling between Mac and Win-10 the screen flickera and reverts back to highest res. Once it fails, retrying won't make it work.
The issue is with scaling, even with the preference that aeberbach gives. Sometimes moving the Windows application around would show shadows of the Windows desktop behind it. The order in which the virtual machine uses the monitors depends on the order in which the monitors were added to the host operating system. I have managed to bring it down two or three times now. Unity view is limited to the screen that the virtual machine itself is running on.
I can set one to be Metro, the other the desktop, etc. It's ok for a workaround, but really annoying. I've since applied maintenance and I'm at 10130 with my selection of resolutions. I am very, very happy with the Diablo I played today in fullscreen Fusion after reverting to 1. But my experience is different. I have two options, one to shut down, or one to go into full screen.
They became market leaders and deserved it. If you are like me, where some software is better on the Mac and some is better in Windows, being forced to reboot to switch over is incredibly annoying. It is actually liberating to be able to reboot the Windows machine without rebooting the entire computer. Fusion handles this very gracefully: Full Screen or Unity will take the whole left monitor very neatly. Well, the title of this post probably gave it away.
If you continue to click the button, you return to fewer monitors. Thanks for contributing an answer to Super User! Vmware claim that Fusion2 supports multiple monitors. I run Fusion with dual monitors. You seem really upset about something. If I go into full screen, full screen works with the correct resolution and everything looks great except its only in the one monitor not the multiple monitor.