§ Defender and Arcane Ward abilities are now based on Tears reputation. § Attacking a hero that is outside the town a few steps outside starts a town battle with the defender inside the castle. Ranger Class - No spells are available until the first promotion Hunter. § Artifacts that award bonuses to creature damage do not function correctly. It now disappears after the stack is dealt more than 393 damages. The main focus of this patch is set on the multiplayer, the level design but also the combat. Some files compressed in archives 7zip.
Page 45 Fire Mage: Immolation - Spell will flare up every 5 game-time minutes. You know how their hotfixes work, don't you? § The perfectionist trait does not work as stated in the description. § In the 4th map of the Inferno Campaign, there is Wrong deployment area for creatures in combat map. · Crusher health decreased to 34 -2. · Crossbowman health decreased to 20 -2. Originally posted by :1 Any patchnotes about what has been fixed? Video Options allows the Gamma Settings, Blood Splats, Colored Lights, and Tinting to be reconfigured.
Obviously didn't work with the mm678 merge but the result is very cool!. They will be there regardless of restarting or loading from a previously saved game. · Juggernaut Maximum Melee Damage decreased to 20 -1. Please find below a quick recap of its content. § The Meditation skill will restore 50% of the hero's mana even though the description states it should restore 15%. Along with implementing new Steam achievements, this updated includes a bunch of new fixes and improvements for the game and its addon. The ambush event in Deyja no longer occurs repeatedly.
We hope you will have as much fun playing this game as we had creating it. Minor text bugs were also addressed. § After creating 44 heroes the 'Create New Hero' button is grayed out and no additional heroes can be created. Indeed, it seems some users are experiencing data corruption during the patching process. You can install it before or after installing this path.
· Mother Breeder cost increased to 550 +55. § The game crashes when loading the first autosave made on any campaign map. Yesterday, 22:13 by 3 replies in Hmm, what about the Primary Skills like Attack, Defense, Spell power, and Knowledge? Right clicking on skills in the character skills screen will show which Skills the character can learn at his current promotion white , skills he could potentially learn at a following promotion yellow , and skills he will never be able to learn red. Author: ston3m4son , 29-05-2019 21:09 Hi there! The book will stop flashing once accessed. · Breeder luck decreased to 8 -4.
Corrected the loading of different saved games that would infrequently cause the character portraits to drop for the second, third, and fourth characters. · Breeder morale decreased to 4 -6. It affects now the correct area. § Different items are present in the Artifact Merchant after loading a game. · Crusher growth rate decreased to 9 -1. The Current Quests, Notes and History books will flash as they get added to and updated. Note: the Video Options are only available in Hardware Acceleration mode.
· Mother Breeder Luck decreased to 10 -5. Protection from Magic master level Body spell also protects against the Eradication condition at Grandmaster level. Steam Added 8 Steam achievements for the campaign maps of the addon. It includes Mok's patch and Angel's patch. § Level 1 Sanctuary reputation ability for Might heroes is not displayed in the spell book.
With the war raging across Ashan, he crafts a Shadow Council to support his leadership. Hello Heroes, Today we are pleased to announce you the immediate availability of the patch 1. Our story takes place during a war of succession. § Right clic info window disappears for no reason. § The level 3 Sephiel's Voice ability of the Heartrending Song gives too little heal. · Juggernaut Minimum Melee Damage decreased to 17 -1. § Necropolis · Ravenous Ghoul growth rate increased to 10 +1.
Patch contains a number of amendments, which are intended to neutralize their errors found in version 1. Be sure that we will continue to provide new fixes in the upcoming weeks to make sure that the game meets your expectations in terms of quality. Downloading this new update should be automatic on both Uplay and Steam. § Maniac weekly growth increased to 8 units instead of 9 § The game crashes if the user enters a town before a dialogue box is triggered and tries to change anything in the town screen. Page 45 Fire Magic: Fire Spike - Spell duration will last 10 real-time minutes, regardless of whether you are in turn-based or real-time mode.
That should be the hardest battle ingame in my opinion. However there are still some scenarios were an Out of Sync may occur and providing us game logs for this issue is a massive help. If it was only a broken tooltip I could live with it. § In game lobby menu, the number of creatures in your army are shown at the 10th than the number of creatures that you actually have in combat § Wrong description displayed when opening the fort screen. § The town portal spells are present in the spell book even if the town portal and advanced town portal are not built. We highly recommend you to make sure that your Uplay launcher is set to online mode in order to download this patch. This will prevent the wands from disappearing when first used by a party member.